#!/bin/sh

prefix=/Users/runner/work/ogre/ogre/_skbuild/macosx-10.16-x86_64-3.10/cmake-build/Dependencies
exec_prefix=${prefix}
exec_prefix_set=no
libdir=/Users/runner/work/ogre/ogre/_skbuild/macosx-10.16-x86_64-3.10/cmake-build/Dependencies/lib

usage="\
Usage: $0 [--prefix[=DIR]] [--exec-prefix[=DIR]] [--version] [--cflags] [--libs]"
#usage="\
#Usage: $0 [--prefix[=DIR]] [--exec-prefix[=DIR]] [--version] [--cflags] [--libs] [--static-libs]"

if test $# -eq 0; then
      echo "${usage}" 1>&2
      exit 1
fi

while test $# -gt 0; do
  case "$1" in
  -*=*) optarg=`echo "$1" | sed 's/[-_a-zA-Z0-9]*=//'` ;;
  *) optarg= ;;
  esac

  case $1 in
    --prefix=*)
      prefix=$optarg
      if test $exec_prefix_set = no ; then
        exec_prefix=$optarg
      fi
      ;;
    --prefix)
      echo $prefix
      ;;
    --exec-prefix=*)
      exec_prefix=$optarg
      exec_prefix_set=yes
      ;;
    --exec-prefix)
      echo $exec_prefix
      ;;
    --version)
      echo 2.0.22
      ;;
    --cflags)
      echo -I/Users/runner/work/ogre/ogre/_skbuild/macosx-10.16-x86_64-3.10/cmake-build/Dependencies/include/SDL2  -D_THREAD_SAFE
      ;;
    --libs)
      echo -L/Users/runner/work/ogre/ogre/_skbuild/macosx-10.16-x86_64-3.10/cmake-build/Dependencies/lib  -lSDL2 
      ;;
#    --static-libs)
##    --libs|--static-libs)
#      echo -L/Users/runner/work/ogre/ogre/_skbuild/macosx-10.16-x86_64-3.10/cmake-build/Dependencies/lib -lSDL2  -l/Applications/Xcode_13.2.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.1.sdk/System/Library/Frameworks/Foundation.framework -l/Applications/Xcode_13.2.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.1.sdk/System/Library/Frameworks/AVFoundation.framework -l/Applications/Xcode_13.2.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.1.sdk/System/Library/Frameworks/AudioToolbox.framework -l/Applications/Xcode_13.2.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.1.sdk/System/Library/Frameworks/CoreAudio.framework -l/Applications/Xcode_13.2.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.1.sdk/System/Library/Frameworks/Carbon.framework -l/Applications/Xcode_13.2.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.1.sdk/System/Library/Frameworks/ForceFeedback.framework -l/Applications/Xcode_13.2.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.1.sdk/System/Library/Frameworks/IOKit.framework -l/Applications/Xcode_13.2.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.1.sdk/System/Library/Frameworks/Cocoa.framework -l/Applications/Xcode_13.2.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.1.sdk/System/Library/Frameworks/CoreVideo.framework -liconv -lm  -Wl,-weak_framework,CoreHaptics -Wl,-weak_framework,QuartzCore -Wl,-weak_framework,Metal -Wl,-weak_framework,GameController -Wl,-current_version,23.0.0 -Wl,-compatibility_version,1.0.0 -Wl,-undefined,error -lSDL2 
#      ;;
    *)
      echo "${usage}" 1>&2
      exit 1
      ;;
  esac
  shift
done
