MANIFEST.in
README.md
setup.py
Ais/LICENSE.txt
Ais/__init__.py
Ais/main.py
Ais/requirements.txt
Ais/core/__init__.py
Ais/core/config.py
Ais/core/extract.py
Ais/core/open_in_blender.py
Ais/core/open_in_chimerax.py
Ais/core/opengl_classes.py
Ais/core/se_frame.py
Ais/core/se_model.py
Ais/core/segmentation_editor.py
Ais/core/settings.py
Ais/core/settings.txt
Ais/core/start.py
Ais/core/util.py
Ais/core/widgets.py
Ais/core/window.py
Ais/icons/LOGO_Pom_1024.png
Ais/icons/LOGO_Pom_128.png
Ais/icons/LOGO_Pom_2048.png
Ais/icons/LOGO_Pom_256.png
Ais/icons/LOGO_Pom_512.png
Ais/icons/__init__.py
Ais/icons/icon_blender_256.png
Ais/icons/icon_chimerax_256.png
Ais/icons/icon_close_256.png
Ais/icons/icon_crop_256.png
Ais/icons/icon_obj_256.png
Ais/icons/icon_stop_256.png
Ais/models/__init__.py
Ais/models/eman2.py
Ais/models/inceptionnet.py
Ais/models/model_template.py
Ais/models/pix2pix.py
Ais/models/resnet.py
Ais/models/unet.py
Ais/models/vggnet_l.py
Ais/models/vggnet_m.py
Ais/models/vggnet_s.py
Ais/shaders/__init__.py
Ais/shaders/ce_line_shader.glsl
Ais/shaders/se_binary_segmentation_shader.glsl
Ais/shaders/se_border_shader.glsl
Ais/shaders/se_compute_kernel_filter.glsl
Ais/shaders/se_compute_mix.glsl
Ais/shaders/se_depth_mask_shader.glsl
Ais/shaders/se_float_segmentation_shader.glsl
Ais/shaders/se_icon_shader.glsl
Ais/shaders/se_line_3d_shader.glsl
Ais/shaders/se_overlay_blend_shader.glsl
Ais/shaders/se_overlay_ray_trace_shader.glsl
Ais/shaders/se_overlay_shader.glsl
Ais/shaders/se_particle_shader.glsl
Ais/shaders/se_quad_3d_shader.glsl
Ais/shaders/se_quad_shader.glsl
Ais/shaders/se_surface_model_shader.glsl
Ais_cryoET.egg-info/PKG-INFO
Ais_cryoET.egg-info/SOURCES.txt
Ais_cryoET.egg-info/dependency_links.txt
Ais_cryoET.egg-info/entry_points.txt
Ais_cryoET.egg-info/requires.txt
Ais_cryoET.egg-info/top_level.txt