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# Source code for camelot.view.controls.delegates.many2onedelegate

    #  ============================================================================
    #
    #  Copyright (C) 2007-2011 Conceptive Engineering bvba. All rights reserved.
    #  www.conceptive.be / project-camelot@conceptive.be
    #
    #  This file is part of the Camelot Library.
    #
    #  This file may be used under the terms of the GNU General Public
    #  License version 2.0 as published by the Free Software Foundation
    #  and appearing in the file license.txt included in the packaging of
    #  this file.  Please review this information to ensure GNU
    #  General Public Licensing requirements will be met.
    #
    #  If you are unsure which license is appropriate for your use, please
    #  visit www.python-camelot.com or contact project-camelot@conceptive.be
    #
    #  This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
    #  WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
    #
    #  For use of this library in commercial applications, please contact
    #  project-camelot@conceptive.be
    #
    #  ============================================================================

    from PyQt4.QtCore import Qt

    from customdelegate import CustomDelegate, DocumentationMetaclass
    from camelot.view.controls import editors
    from camelot.core.utils import variant_to_pyobject, create_constant_function
    from camelot.view.proxy import ValueLoading

    import logging
    logger = logging.getLogger('camelot.view.controls.delegates.many2onedelegate')

    class Many2OneDelegate(CustomDelegate):
        """Custom delegate for many 2 one relations

      .. image:: /_static/manytoone.png

      Once an item has been selected, it is represented by its unicode representation
      in the editor or the table.  So the related classes need an implementation of
      their __unicode__ method.
      """

        __metaclass__ = DocumentationMetaclass

        editor = editors.Many2OneEditor

        def __init__(self,
                     parent=None,
                     admin=None,
                     embedded=False,
                     editable=True,
                     **kwargs):
            logger.debug('create many2onecolumn delegate')
            assert admin != None
            CustomDelegate.__init__(self, parent, editable, **kwargs)
            self.admin = admin
            self._embedded = embedded
            self._kwargs = kwargs
            self._width = self._width * 2

        def paint(self, painter, option, index):
            painter.save()
            self.drawBackground(painter, option, index)
            value = index.data(Qt.DisplayRole).toString()
            self.paint_text(painter, option, index, unicode(value) )
            painter.restore()

        def createEditor(self, parent, option, index):
            if self._embedded:
                editor = editors.EmbeddedMany2OneEditor( self.admin,
                                                         parent,
                                                         editable = self.editable,
                                                         **self._kwargs )
            else:
                editor = editors.Many2OneEditor( self.admin,
                                                 parent,
                                                 editable=self.editable,
                                                 **self._kwargs )
            if option.version != 5:
                editor.setAutoFillBackground(True)
            editor.editingFinished.connect( self.commitAndCloseEditor )
            return editor

        def setEditorData(self, editor, index):
            value = variant_to_pyobject(index.data(Qt.EditRole))
            if value != ValueLoading:
                field_attributes = variant_to_pyobject(index.data(Qt.UserRole))
                editor.set_value(create_constant_function(value))
                editor.set_field_attributes(**field_attributes)
            else:
                editor.set_value(ValueLoading)

        def setModelData(self, editor, model, index):
            if editor.entity_instance_getter:
                model.setData(index, editor.entity_instance_getter)

    #  def sizeHint(self, option, index):
    #    return self._dummy_editor.sizeHint()

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