Metadata-Version: 2.2
Name: FixRaidenBoss2
Version: 4.2.2
Summary: A library to help remap the mods installed on a character onto the skins of the character
Author-email: NK <qqqqaaaapppp0000@gmail.com>, Albert Gold <AlexXianZhenYuAu@gmail.com>
Project-URL: Homepage, https://github.com/nhok0169/Anime-Game-Remap
Project-URL: Documentation, https://anime-game-remap.readthedocs.io/en/latest/
Project-URL: Repository, https://github.com/nhok0169/Anime-Game-Remap
Classifier: Programming Language :: Python :: 3
Classifier: License :: OSI Approved :: MIT License
Classifier: Operating System :: OS Independent
Requires-Python: >=3.6
Description-Content-Type: text/markdown
License-File: LICENSE

# Anime Game Remap (AG Remap)
#### *Previously Known as <ins>FixRaidenBoss2</ins>*
[![PyPI](https://img.shields.io/pypi/pyversions/FixRaidenBoss2?style=for-the-badge)](https://www.python.org/downloads/)
[![PyPI - Version](https://img.shields.io/pypi/v/FixRaidenBoss2?label=FixRaidenBoss2%20pypi&style=for-the-badge)](https://pypi.org/project/FixRaidenBoss2/)
[![PyPI - Version](https://img.shields.io/pypi/v/AnimeGameRemap?label=AG%20Remap%20pypi&style=for-the-badge)](https://pypi.org/project/AnimeGameRemap/)

[![Pepy Total Downloads](https://img.shields.io/pepy/dt/FixRaidenBoss2?style=for-the-badge&label=FixRaidenBoss2%20Pypi%20Downloads)](https://pypi.org/project/FixRaidenBoss2/)
[![Pepy Total Downloads](https://img.shields.io/pepy/dt/AnimeGameRemap?style=for-the-badge&label=AG%20Remap%20Pypi%20Downloads)](https://pypi.org/project/AnimeGameRemap)
[![GitHub Downloads (all assets, all releases)](https://img.shields.io/github/downloads/nhok0169/Anime-Game-Remap/total?label=Github%20Downloads&style=for-the-badge)](https://github.com/nhok0169/Anime-Game-Remap/releases/latest)

[![PyPI - Downloads](https://img.shields.io/pypi/dm/FixRaidenBoss2?style=for-the-badge&label=FixRaidenBoss2%20Pypi%20Monthly)](https://pypi.org/project/FixRaidenBoss2/)
[![PyPI - Downloads](https://img.shields.io/pypi/dm/AnimeGameRemap?style=for-the-badge&label=AG%20Remap%20Pypi%20Monthly)](https://pypi.org/project/AnimeGameRemap)

[![Documentation Status](https://readthedocs.org/projects/anime-game-remap/badge/?version=latest&style=for-the-badge)](https://anime-game-remap.readthedocs.io/en/latest/?badge=latest)
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<a href="https://github.com/nhok0169/Anime-Game-Remap/tree/nhok0169/Anime%20Game%20Remap%20(for%20all%20users)/api"><img alt="" src="https://github.com/nhok0169/Anime-Game-Remap/raw/nhok0169/Docs/src/_static/images/AGRemapBanner.png" style="width:750px; height: auto;"></a>

<br>

The ***Official*** library to help remap the mods installed on a character onto the skins of the character.

<br>

## Contributors

|   |   |
|---|---|
| **[Albert Gold](https://github.com/Alex-Au1)** *(Active Maintainer)* | [![](https://dcbadge.limes.pink/api/shield/367087171154214914?theme=discord-inverted)](https://discordlookup.com/user/367087171154214914) |
| **[NK](https://github.com/nhok0169)** *(Original Author)* | [![](https://dcbadge.limes.pink/api/shield/277117247523389450?theme=discord-inverted)](https://discordlookup.com/user/277117247523389450) |

#### Special Thanks
- Thank [SilentNightSound#7430](https://github.com/SilentNightSound) for the logic rewrite
- Thank HazrateGolabi#1364 for combine and make final script

<br>

## Requirements 
- [Python (version 3.6 and up)](https://www.python.org/downloads/)

<br>

> [!WARNING]  
> Remapping mods is overall a hacky process. Please see a mod's [remap grading](https://anime-game-remap.readthedocs.io/en/latest/remapGrading.html) for the current limitations
> of remapping a particular mod before posting an issue

<br>

> [!IMPORTANT]
> Usually, if the .ini files of your mod are generated by the standard scripts provided by GIMI, then you can skip the following link. The link to the file requirements below is dedicated to mods with custom made .ini files to ensure the library run smoothly on those mods.
> <br> <br>
> [File Requirements](https://anime-game-remap.readthedocs.io/en/latest/fileRequirements.html)

<br>

## VIDEO TUTORIAL AND EXAMPLES:

### Quickstart
**Individual Mod:** https://www.youtube.com/watch?v=29FM0GywcWA  
**Merged Mods:** https://www.youtube.com/watch?v=nEyMYIHdrQM  
**Mega Merged Mods:** https://www.youtube.com/watch?v=08co5ct7zeg  

### More Features
[More examples here](https://github.com/nhok0169/Anime-Game-Remap/tree/nhok0169/Examples)

<br>

## How to Run
- Choose your pick of which way to run the script:

  - **Choice A:** &nbsp; [Quickstart!](#choice-a-lets-start--) 🟢 &nbsp;&nbsp; (for beginners)
  - **Choice B:** &nbsp; [CMD WITHOUT a Script](#choice-b-run-on-cmd-without-a-script-) 🟡 &nbsp;&nbsp; (recommended if you run by CMD)
  - **Choice C:** &nbsp; [CMD with a Script](#choice-c-run-on-cmd-with-a-script-) 🟡 &nbsp;&nbsp; (the convention that other GIMI scripts follow)
  - **Choice D:** &nbsp; [API](#choice-d-api-usage-)  🟠 &nbsp;&nbsp; (for expert coders)

<br>

## Choice A: Let's Start ! 🟢
### STEP 1:
- Go to the [Latest Release](https://github.com/nhok0169/Anime-Game-Remap/releases/latest) and click on the ``AGRemap.py`` link to download the script into your Mod's folder or GIMI's `Mod` folder.

### STEP 2:
- Double click on the script

### STEP 3:
- Open the game and enjoy it

<br>

## Choice B: Run on CMD Without a Script 🟡
### STEP 1:
- Install the module onto your computer by [opening cmd](https://www.google.com/search?q=how+to+open+cmd+in+a+folder&oq=how+to+open+cmd) and type :
```python
python -m pip install -U AnimeGameRemap
```
then enter

*( you can now run the program anywhere without copying a script! )*

### STEP 2:
- [open cmd](https://www.google.com/search?q=how+to+open+cmd+in+a+folder&oq=how+to+open+cmd) in your Mod folder or GIMI's `Mod` folder and type:
```python
python -m AnimeGameRemap
```
then enter

### STEP 3:
- Open the game and enjoy it

<br>

## Choice C: Run on CMD With a Script 🟡
### STEP 1:
- Go to the [Latest Release](https://github.com/nhok0169/Anime-Game-Remap/releases/latest) and click on the ``AGRemap.py`` link to download the script into your Mod folder or GIMI's `Mod` folder.

### STEP 2:
- [open cmd](https://www.google.com/search?q=how+to+open+cmd+in+a+folder&oq=how+to+open+cmd) and type
```python
python AGRemap.py
```
then enter

### STEP 3:
- Open the game and enjoy it

<br>
<br>

## Choice D: API Usage 🟠

Tool developpers can now include the fix within their code!

### API Documentation
For more info about how to use the API, visit the documentation at https://anime-game-remap.readthedocs.io/en/latest/

<br>

### API Setup

<br>

*Make sure you first install the module by typing into [cmd](https://www.google.com/search?q=how+to+open+cmd+in+a+folder&oq=how+to+open+cmd):*
```bash
python -m pip install -U AnimeGameRemap
```
<br>

### API Examples

See the documentation for more detailed [examples](https://anime-game-remap.readthedocs.io/en/latest/apiExamples.html) on how to use the API.

<br>

Below is a ***preview*** that gives a feel of using the API

<br>

*eg. Running the following code under [this folder](https://github.com/nhok0169/Anime-Game-Remap/tree/nhok0169/Testing/Integration%20Tester/IntegrationTester/Tests/MixedModsTests/inputs/Mods)*

```python
import AnimeGameRemap as AGR

fixService = AGR.RemapService(keepBackups = False)
fixService.fix()

print("The Raiden Mod is fixed!")
```
<br>

<details>
<summary>Example Result</summary>
<br>

```
===== Types of Mods To Fix =====

- Amber
- AmberCN
- Arlecchino
- Barbara
- BarbaraSummertime
- Ganyu
- GanyuTwilight
- Jean
- JeanCN
- JeanSea
- Keqing
- KeqingOpulent
- Mona
- MonaCN
- Ningguang
- NingguangOrchid
- Raiden
- Rosaria
- RosariaCN
- Shenhe
- ShenheFrostFlower

================================


# Mods\Arlecchino -->
# Mods\Arlecchino --> !!!!!!!!!!!!!!!!!!!!!!!!!!!!!
# Mods\Arlecchino -->
# Mods\Arlecchino --> KeyError: "The section by the name 'glitchedOutResource' does not exist"
# Mods\Arlecchino -->
# Mods\Arlecchino --> Traceback (most recent call last):
# Mods\Arlecchino -->   File "path\to\windows\computer\user\AppData\Local\Programs\Python\Python39\lib\site-packages\FixRaidenBoss2\model\IniSectionGraph.py", line 248, in getSection
# Mods\Arlecchino -->     ifTemplate = self._allSections[sectionName]
# Mods\Arlecchino --> KeyError: 'glitchedOutResource'
# Mods\Arlecchino -->
# Mods\Arlecchino --> The above exception was the direct cause of the following exception:
# Mods\Arlecchino -->
# Mods\Arlecchino --> Traceback (most recent call last):
# Mods\Arlecchino -->   File "path\to\windows\computer\user\AppData\Local\Programs\Python\Python39\lib\site-packages\FixRaidenBoss2\model\Mod.py", line 425, in removeFix
# Mods\Arlecchino -->     ini.parse()
# Mods\Arlecchino -->   File "path\to\windows\computer\user\AppData\Local\Programs\Python\Python39\lib\site-packages\FixRaidenBoss2\model\IniFile.py", line 2264, in parse
# Mods\Arlecchino -->     parser.parse()
# Mods\Arlecchino -->   File "path\to\windows\computer\user\AppData\Local\Programs\Python\Python39\lib\site-packages\FixRaidenBoss2\model\strategies\iniParsers\GIMIParser.py", line 176, in parse
# Mods\Arlecchino -->     self.resourceCommandsGraph.build(newTargetSections = resourceCommandLst, newAllSections = self._iniFile.sectionIfTemplates)
# Mods\Arlecchino -->   File "path\to\windows\computer\user\AppData\Local\Programs\Python\Python39\lib\site-packages\FixRaidenBoss2\model\IniSectionGraph.py", line 218, in build
# Mods\Arlecchino -->     self.construct()
# Mods\Arlecchino -->   File "path\to\windows\computer\user\AppData\Local\Programs\Python\Python39\lib\site-packages\FixRaidenBoss2\model\IniSectionGraph.py", line 307, in construct
# Mods\Arlecchino -->     ifTemplate = self.getSection(sectionName)
# Mods\Arlecchino -->   File "path\to\windows\computer\user\AppData\Local\Programs\Python\Python39\lib\site-packages\FixRaidenBoss2\model\IniSectionGraph.py", line 251, in getSection
# Mods\Arlecchino -->     raise KeyError(f"The section by the name '{sectionName}' does not exist") from e
# Mods\Arlecchino --> KeyError: "The section by the name 'glitchedOutResource' does not exist"
# Mods\Arlecchino -->
# Mods\Arlecchino --> !!!!!!!!!!!!!!!!!!!!!!!!!!!!!
# Mods\Arlecchino -->
# Mods\Arlecchino --> Removing any previous changes from this script in good_merged.ini
# Mods\Arlecchino -->
# Mods\Arlecchino --> No Previous RemapBlend.buf found at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Arlecchino\Arlecchino1\ArlecchinoBossRemapBlend.buf
# Mods\Arlecchino --> No Previous RemapBlend.buf found at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Arlecchino\Arlecchino2\ArlecchinoBossRemapBlend.buf
# Mods\Arlecchino -->
# Mods\Arlecchino --> the ini file, bad_merged.ini, has alreaedy encountered an error
# Mods\Arlecchino --> Parsing good_merged.ini...
# Mods\Arlecchino --> Fixing the Blend.buf files for good_merged.ini...
# Mods\Arlecchino --> Blend file correction done at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Arlecchino\Arlecchino1\ArlecchinoBossRemapBlend.buf
# Mods\Arlecchino --> Blend file correction done at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Arlecchino\Arlecchino2\ArlecchinoBossRemapBlend.buf
# Mods\Arlecchino --> Making the fixed ini file for good_merged.ini
# Mods\Arlecchino -->

# Mods\Arlecchino\Arlecchino1 --> Removing any previous changes from this script in DISABLED_arlecchino.ini
# Mods\Arlecchino\Arlecchino1 -->
# Mods\Arlecchino\Arlecchino1 --> Parsing DISABLED_arlecchino.ini...
# Mods\Arlecchino\Arlecchino1 --> Fixing the Blend.buf files for DISABLED_arlecchino.ini...
# Mods\Arlecchino\Arlecchino1 --> Blend file has already been corrected at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Arlecchino\Arlecchino1\ArlecchinoBossRemapBlend.buf
# Mods\Arlecchino\Arlecchino1 --> Making the fixed ini file for DISABLED_arlecchino.ini
# Mods\Arlecchino\Arlecchino1 -->

# Mods\Arlecchino\Arlecchino2 --> Removing any previous changes from this script in DISABLED_arlecchino.ini
# Mods\Arlecchino\Arlecchino2 -->
# Mods\Arlecchino\Arlecchino2 --> Parsing DISABLED_arlecchino.ini...
# Mods\Arlecchino\Arlecchino2 --> Fixing the Blend.buf files for DISABLED_arlecchino.ini...
# Mods\Arlecchino\Arlecchino2 --> Blend file has already been corrected at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Arlecchino\Arlecchino2\ArlecchinoBossRemapBlend.buf
# Mods\Arlecchino\Arlecchino2 --> Making the fixed ini file for DISABLED_arlecchino.ini
# Mods\Arlecchino\Arlecchino2 -->

# Mods\Arlecchino\Ugly --> Removing any previous changes from this script in shawshank redemption.ini
# Mods\Arlecchino\Ugly -->
# Mods\Arlecchino\Ugly --> Parsing shawshank redemption.ini...
# Mods\Arlecchino\Ugly --> Fixing the Blend.buf files for shawshank redemption.ini...
# Mods\Arlecchino\Ugly --> Making the fixed ini file for shawshank redemption.ini
# Mods\Arlecchino\Ugly -->

# Mods\Ayaka\Arlecchino --> Removing any previous changes from this script in arlecchino.ini
# Mods\Ayaka\Arlecchino -->
# Mods\Ayaka\Arlecchino --> No Previous RemapBlend.buf found at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ayaka\Arlecchino\arlecchinoArlecchinoBossRemapBlend.buf
# Mods\Ayaka\Arlecchino -->
# Mods\Ayaka\Arlecchino --> Parsing arlecchino.ini...
# Mods\Ayaka\Arlecchino --> Fixing the Blend.buf files for arlecchino.ini...
# Mods\Ayaka\Arlecchino --> Blend file correction done at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ayaka\Arlecchino\arlecchinoArlecchinoBossRemapBlend.buf
# Mods\Ayaka\Arlecchino --> Making the fixed ini file for arlecchino.ini
# Mods\Ayaka\Arlecchino -->

# Mods\Ayaka\Raiden --> Removing any previous changes from this script in raiden.ini
# Mods\Ayaka\Raiden -->
# Mods\Ayaka\Raiden --> Parsing raiden.ini...
# Mods\Ayaka\Raiden --> Fixing the Blend.buf files for raiden.ini...
# Mods\Ayaka\Raiden --> Making the fixed ini file for raiden.ini
# Mods\Ayaka\Raiden -->

# Mods\Ei\Raiden --> Removing any previous changes from this script in tri_merge_core.ini
# Mods\Ei\Raiden -->
# Mods\Ei\Raiden --> No Previous RemapBlend.buf found at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\Body\BodyEntityRaidenBossRemapBlend.buf
# Mods\Ei\Raiden --> No Previous RemapBlend.buf found at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\leftWing\LeftWingEntityRaidenBossRemapBlend.buf
# Mods\Ei\Raiden --> No Previous RemapBlend.buf found at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\rightWing\RightWingEntityRaidenBossRemapBlend.buf
# Mods\Ei\Raiden -->
# Mods\Ei\Raiden --> Parsing tri_merge_core.ini...
# Mods\Ei\Raiden --> Fixing the Blend.buf files for tri_merge_core.ini...
# Mods\Ei\Raiden --> Blend file correction done at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\Body\BodyEntityRaidenBossRemapBlend.buf
# Mods\Ei\Raiden --> Blend file correction done at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\leftWing\LeftWingEntityRaidenBossRemapBlend.buf
# Mods\Ei\Raiden --> Blend file correction done at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\rightWing\RightWingEntityRaidenBossRemapBlend.buf
# Mods\Ei\Raiden --> Making the fixed ini file for tri_merge_core.ini
# Mods\Ei\Raiden -->

# Mods\Ei\Raiden\leftWing --> Removing any previous changes from this script in left_wing_merge.ini
# Mods\Ei\Raiden\leftWing -->
# Mods\Ei\Raiden\leftWing --> No Previous RemapBlend.buf found at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\Body\listeners\heartListenerRaidenBossRemapBlend.buf
# Mods\Ei\Raiden\leftWing --> No Previous RemapBlend.buf found at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\Body\controllers\heartPumpControllerRaidenBossRemapBlend.buf
# Mods\Ei\Raiden\leftWing --> No Previous RemapBlend.buf found at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\rightWing\listeners\rightWingListenerRaidenBossRemapBlend.buf
# Mods\Ei\Raiden\leftWing --> No Previous RemapBlend.buf found at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\rightWing\controllers\rightWingControllerRaidenBossRemapBlend.buf
# Mods\Ei\Raiden\leftWing -->
# Mods\Ei\Raiden\leftWing --> Parsing left_wing_merge.ini...
# Mods\Ei\Raiden\leftWing --> Fixing the Blend.buf files for left_wing_merge.ini...
# Mods\Ei\Raiden\leftWing --> Blend file correction done at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\Body\listeners\heartListenerRaidenBossRemapBlend.buf
# Mods\Ei\Raiden\leftWing --> Blend file correction done at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\Body\controllers\heartPumpControllerRaidenBossRemapBlend.buf
# Mods\Ei\Raiden\leftWing --> Blend file has already been corrected at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\leftWing\LeftWingEntityRaidenBossRemapBlend.buf
# Mods\Ei\Raiden\leftWing --> Blend file correction done at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\rightWing\listeners\rightWingListenerRaidenBossRemapBlend.buf
# Mods\Ei\Raiden\leftWing --> Blend file correction done at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\rightWing\controllers\rightWingControllerRaidenBossRemapBlend.buf
# Mods\Ei\Raiden\leftWing --> Making the fixed ini file for left_wing_merge.ini
# Mods\Ei\Raiden\leftWing -->

# Mods\Ei\Raiden\rightWing --> Removing any previous changes from this script in right_wing_merge.ini
# Mods\Ei\Raiden\rightWing -->
# Mods\Ei\Raiden\rightWing --> No Previous RemapBlend.buf found at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\leftWing\listeners\leftWingListenerRaidenBossRemapBlend.buf
# Mods\Ei\Raiden\rightWing --> No Previous RemapBlend.buf found at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\leftWing\controllers\leftWingControllerRaidenBossRemapBlend.buf
# Mods\Ei\Raiden\rightWing -->
# Mods\Ei\Raiden\rightWing --> Parsing right_wing_merge.ini...
# Mods\Ei\Raiden\rightWing --> Fixing the Blend.buf files for right_wing_merge.ini...
# Mods\Ei\Raiden\rightWing --> Blend file has already been corrected at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\Body\listeners\heartListenerRaidenBossRemapBlend.buf
# Mods\Ei\Raiden\rightWing --> Blend file has already been corrected at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\Body\controllers\heartPumpControllerRaidenBossRemapBlend.buf
# Mods\Ei\Raiden\rightWing --> Blend file correction done at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\leftWing\listeners\leftWingListenerRaidenBossRemapBlend.buf
# Mods\Ei\Raiden\rightWing --> Blend file correction done at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\leftWing\controllers\leftWingControllerRaidenBossRemapBlend.buf
# Mods\Ei\Raiden\rightWing --> Blend file has already been corrected at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\rightWing\RightWingEntityRaidenBossRemapBlend.buf
# Mods\Ei\Raiden\rightWing --> Making the fixed ini file for right_wing_merge.ini
# Mods\Ei\Raiden\rightWing -->

# Mods\Ei\Raiden\Body\Center --> Removing any previous changes from this script in heart.ini
# Mods\Ei\Raiden\Body\Center -->
# Mods\Ei\Raiden\Body\Center --> No Previous RemapBlend.buf found at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\Body\whoopsIReferencedTheWrongThingRaidenBossRemapBlend.buf
# Mods\Ei\Raiden\Body\Center --> No Previous RemapBlend.buf found at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Makoto\MakotoRaidenBossRemapBlend.buf
# Mods\Ei\Raiden\Body\Center -->
# Mods\Ei\Raiden\Body\Center --> Parsing heart.ini...
# Mods\Ei\Raiden\Body\Center --> Fixing the Blend.buf files for heart.ini...
# Mods\Ei\Raiden\Body\Center -->
# Mods\Ei\Raiden\Body\Center --> !!!!!!!!!!!!!!!!!!!!!!!!!!!!!
# Mods\Ei\Raiden\Body\Center -->
# Mods\Ei\Raiden\Body\Center --> FileNotFoundError: [Errno 2] No such file or directory: 'Anime-Game-Remap\\Testing\\Integration Tester\\IntegrationTester\\Tests\\MixedModsTests\\inputs\\Mods\\Ei\\Raiden\\Body\\whoopsIReferencedTheWrongThing.buf'
# Mods\Ei\Raiden\Body\Center -->
# Mods\Ei\Raiden\Body\Center --> Traceback (most recent call last):
# Mods\Ei\Raiden\Body\Center -->   File "path\to\windows\computer\user\AppData\Local\Programs\Python\Python39\lib\site-packages\FixRaidenBoss2\model\Mod.py", line 604, in correctBlend
# Mods\Ei\Raiden\Body\Center -->     correctedBlendPath = self.blendCorrection(origFullPath, modType, modName, fixedBlendFile = fixedFullPath, version = self.version)
# Mods\Ei\Raiden\Body\Center -->   File "path\to\windows\computer\user\AppData\Local\Programs\Python\Python39\lib\site-packages\FixRaidenBoss2\model\Mod.py", line 519, in blendCorrection
# Mods\Ei\Raiden\Body\Center -->     blend = BlendFile(blendFile)
# Mods\Ei\Raiden\Body\Center -->   File "path\to\windows\computer\user\AppData\Local\Programs\Python\Python39\lib\site-packages\FixRaidenBoss2\model\BlendFile.py", line 63, in __init__
# Mods\Ei\Raiden\Body\Center -->     self._data = self.read()
# Mods\Ei\Raiden\Body\Center -->   File "path\to\windows\computer\user\AppData\Local\Programs\Python\Python39\lib\site-packages\FixRaidenBoss2\model\BlendFile.py", line 75, in read
# Mods\Ei\Raiden\Body\Center -->     return self.readFile(self.src)
# Mods\Ei\Raiden\Body\Center -->   File "path\to\windows\computer\user\AppData\Local\Programs\Python\Python39\lib\site-packages\FixRaidenBoss2\model\BlendFile.py", line 79, in readFile
# Mods\Ei\Raiden\Body\Center -->     result = FileService.readBinary(blendSrc)
# Mods\Ei\Raiden\Body\Center -->   File "path\to\windows\computer\user\AppData\Local\Programs\Python\Python39\lib\site-packages\FixRaidenBoss2\tools\files\FileService.py", line 511, in readBinary
# Mods\Ei\Raiden\Body\Center -->     with open(src, "rb") as f:
# Mods\Ei\Raiden\Body\Center --> FileNotFoundError: [Errno 2] No such file or directory: 'Anime-Game-Remap\\Testing\\Integration Tester\\IntegrationTester\\Tests\\MixedModsTests\\inputs\\Mods\\Ei\\Raiden\\Body\\whoopsIReferencedTheWrongThing.buf'
# Mods\Ei\Raiden\Body\Center -->
# Mods\Ei\Raiden\Body\Center --> !!!!!!!!!!!!!!!!!!!!!!!!!!!!!
# Mods\Ei\Raiden\Body\Center -->
# Mods\Ei\Raiden\Body\Center --> Blend file has already been corrected at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\leftWing\listeners\leftWingListenerRaidenBossRemapBlend.buf
# Mods\Ei\Raiden\Body\Center --> Blend file has already been corrected at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\leftWing\controllers\leftWingControllerRaidenBossRemapBlend.buf
# Mods\Ei\Raiden\Body\Center --> Blend file correction done at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Makoto\MakotoRaidenBossRemapBlend.buf
# Mods\Ei\Raiden\Body\Center --> Blend file has already been corrected at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\rightWing\listeners\rightWingListenerRaidenBossRemapBlend.buf
# Mods\Ei\Raiden\Body\Center --> Blend file has already been corrected at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\rightWing\controllers\rightWingControllerRaidenBossRemapBlend.buf
# Mods\Ei\Raiden\Body\Center --> Making the fixed ini file for heart.ini
# Mods\Ei\Raiden\Body\Center -->

# Mods -->
# Mods --> !!!!!!!!!!!!!!!!!!!!!!!!!!!!!
# Mods -->
# Mods --> WARNING: The following *.ini files were skipped due to warnings (see log above):
# Mods -->
# Mods --> - Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Arlecchino\bad_merged.ini:
# Mods -->      --- KeyError ---
# Mods -->      "The section by the name 'glitchedOutResource' does not exist"
# Mods -->
# Mods -->
# Mods --> !!!!!!!!!!!!!!!!!!!!!!!!!!!!!
# Mods -->
# Mods -->
# Mods -->
# Mods --> !!!!!!!!!!!!!!!!!!!!!!!!!!!!!
# Mods -->
# Mods --> WARNING: The following Blend.buf files were skipped due to warnings (see log above):
# Mods -->
# Mods --> ===== Mod: Mods\Ei\Raiden\Body\Center =====
# Mods -->
# Mods --> - Ei\Raiden\Body\whoopsIReferencedTheWrongThingRaidenBossRemapBlend.buf:
# Mods -->      --- FileNotFoundError ---
# Mods -->      [Errno 2] No such file or directory: 'Anime-Game-Remap\\Testing\\Integration Tester\\IntegrationTester\\Tests\\MixedModsTests\\inputs\\Mods\\Ei\\Raiden\\Body\\whoopsIReferencedTheWrongThing.buf'
# Mods -->
# Mods --> ===========================================
# Mods -->
# Mods --> !!!!!!!!!!!!!!!!!!!!!!!!!!!!!
# Mods -->
# Mods -->
# Mods -->
# Mods --> ========== Summary ==========
# Mods -->
# Mods --> - Out of 10 found mods, fixed 10 mods and skipped 0 mods
# Mods --> - Out of the 11 *.ini files within the found mods, fixed 10 *.ini files and skipped 1 *.ini files
# Mods --> - Out of the 14 Blend.buf files within the found mods, fixed 13 Blend.buf files and skipped 1 Blend.buf files
# Mods --> - Removed fix from up to 10 *.ini files
# Mods -->
# Mods --> =============================
# Mods -->
```
</details>
<br>
<br>

## Command Options
| Options | Description |
| --- | --- |
| -h, --help | show this help message and exit |
| -s str, --src str | The starting path to run this fix. If this option is not specified, then will run the fix from the current directory. |
| -v str, --version str | The game version we want the fix to be compatible with. If this option is not specified, then will use the latest game version. |
| -d, --deleteBackup | deletes backup copies of the original .ini files |
| -f, --fixOnly | only fixes the mod without cleaning any previous runs of the script |
| -u, --undo | Undo the previous runs of the script |
| -ho, --hideOriginal | Show only the mod on the remapped character and do not show the mod on the original character |
| -l str, --log str | The folder location to log the printed out text into a seperate .txt file. If this option is not specified, then will not log the printed out text. |
| -a, --all | Parses all *.ini files that the program encounters. This option supersedes the --types option<br><br>Note: Usually, you would also need to specify what particular mod you want to fix using the --defaultType option. Otherwise, you will be defaulted to fixing 'raiden' mods. |
| -dt str, --defaultType str | The default mod type to use if the *.ini file belongs to some unknown mod <br> If the --all option is set to True, then this argument will be 'raiden'. <br> Otherwise, if this value is not specified, then any mods with unknown types will be skipped <br> <br> See below for the different names/aliases of the supported types of mods. |
| -t str, --types str | Parses *.ini files that the program encounters for only specific types of mods. If the --all option has been specified, this option has no effect. <br> By default, if this option is not specified, will parse the *.ini files for all the supported types of mods. <br> <br> Please specify the types of mods using the the mod type's name or alias, then seperate each name/alias with a comma(,) <br> &nbsp; &nbsp; &nbsp; *eg. raiden,arlecchino,ayaya* |
| -rt str, --remappedTypes str |  From all the mods to fix, specified by the --types option, will specifically remap those mods to the mods specified by this option. <br> For a mod specified by the --types option, if none of its corresponding remapped mods are specified by this option, then the mod specified by the --types option will be remapped to all its corresponding mods. <br> <br> ------------------- <br> eg. <br> If this program was ran with the following options: <br> --types kequeen,jean <br> --remappedTypes jeanSea <br> <br> the program will do the following remap: <br> keqing --> keqingOpulent <br> Jean --> JeanSea <br> <br> Note that Jean will not remap to JeanCN <br> ------------------- <br> <br> By default, if this option is not specified, will remap all the mods specified in --types to their corresponding remapped mods. <br> <br> Please specify the types of mods using the the mod type's name or alias, then seperate each name/alias with a comma(,) <br> eg. raiden,arlecchino,ayaya <br> <br> See below for the different names/aliases of the supported types of mods. |

<br>

## Mod Types
Below are the supported types of mods

| Name | Aliases | Description |
| --- | --- | ---|
| Amber | BaronBunny, ColleisBestie | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(Amber)((?!(RemapBlend\|CN)).)*Blend.*\s*\]` |
| AmberCN | BaronBunnyCN, ColleisBestieCN | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(AmberCN)((?!RemapBlend).)*Blend.*\s*\]` |
| Ayaka | Ayaya, NewArchonOfEternity, Yandere | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(Ayaka)((?!(RemapBlend\|SpringBloom)).)*Blend.*\s*\]` |
| AyakaSpringBloom | AyakaMusketeer, AyayaFontaine, AyayaMusketeer, FontaineAyaya, FontaineYandere, MusketeerAyaka, NewArchonOfEternityFontaine, NewFontaineArchonOfEternity, YandereFontaine | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(AyakaSpringBloom)((?!(RemapBlend)).)*Blend.*\s*\]` |
| Arlecchino | Father, Harlequin, Knave, Perrie, Peruere | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(Arlecchino)((?!RemapBlend).)*Blend.*\s*\]` |
| Barbara | Healer, Idol | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(Barbara)((?!RemapBlend\|Summertime).)*Blend.*\s*\]` |
| BarabaraSummertime | BarbaraBikini, HealerSummertime, IdolSummertime | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(BarbaraSummertime)((?!RemapBlend).)*Blend.*\s*\]` |
| Diluc | AngelShareOwner, DarkNightBlaze, DawnWineryMaster, KaeyasBrother | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(Diluc)((?!RemapBlend\|Flamme).)*Blend.*\s*\]` |
| DilucFlamme | DarkNightHero, RedDeadOfTheNight | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(DilucFlamme)((?!RemapBlend).)*Blend.*\s*\]` |
| Fischl | FischlvonLuftschlossNarfidort, 8thGraderSyndrome, Amy, Chunibyo, Delusional, MeinFraulein, OzsMiss, PrincessofCondemnation, PrinzessinderVerurteilung, TheCondemedPrincess | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(Fischl)((?!RemapBlend\|Highness).)*Blend.*\s*\]` |
| FischlHighness | ImmernachtreichPrincess, OzsPrincess, PrincessAmy, PrincessFischlvonLuftschlossNarfidort, PrincessoftheEverlastingNight, Prinzessin, PrinzessinFischlvonLuftschlossNarfidort, PrinzessinderImmernachtreich, RealPrinzessinderVerurteilung | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(FischlHighness)((?!RemapBlend).)*Blend.*\s*\]` |
| Ganyu | Cocogoat | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(Ganyu)((?!(RemapBlend\|Twilight)).)*Blend.*\s*\]` |
| GanyuTwilight | CocogoatLanternRite, CocogoatTwilight, GanyuLanternRite, LanternRiteCocogoat, LanternRiteGanyu | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(GanyuTwilight)((?!(RemapBlend)).)*Blend.*\s*\]` |
| Jean | ActingGrandMaster, KleesBabySitter | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(Jean)((?!(RemapBlend\|CN)).)*Blend.*\s*\]` |
| JeanCN | ActingGrandMasterCN, KleesBabySitterCN | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(JeanCN)((?!RemapBlend).)*Blend.*\s*\]` |
| JeanSea | ActingGrandMasterSea, KleesBabySitterSea | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(JeanSea)((?!RemapBlend\|CN).)*Blend.*\s*\]` |
| Keqing | Kequeen, MoraxSimp, ZhongliSimp | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(Keqing)((?!(RemapBlend\|Opulent)).)*Blend.*\s*\]` |
| KeqingOpulent | CuterKeqing, CuterKequeen, KeqingLaternRite, KequeenLanternRite, KequeenOpulent, LanternRiteKeqing, LanternRiteKequeen, LaternRiteMoraxSimp, LaternRiteZhongliSimp, MoraxSimpLaternRite, MoraxSimpOpulent, ZhongliSimpLaternRite, ZhongliSimpOpulent | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(KeqingOpulent)((?!RemapBlend).)*Blend.*\s*\]` |
| Kirara | CatBox, KonomiyaExpress, Nekomata | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(Kirara)((?!RemapBlend\|Boots).)*Blend.*\s*\]` |
| KiraraBoots | CatBoxWithBoots, KonomiyaExpressInBoots, NekomataInBoots, PussInBoots | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(KiraraBoots)((?!RemapBlend).)*Blend.*\s*\]` |
| Klee | DestroyerofWorlds, DodocoBuddy, SparkKnight | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(Klee)((?!RemapBlend\|BlossomingStarlight).)*Blend.*\s*\]` |
| KleeBlossomingStarlight | DodocoLittleWitchBuddy, FlandreScarlet, MagicDestroyerofWorlds, RedVelvetMage | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(KleeBlossomingStarlight)((?!RemapBlend).)*Blend.*\s*\]` |
| Mona | BigHat, NoMora | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(Mona)((?!(RemapBlend\|CN)).)*Blend.*\s*\]` |
| MonaCN | BigHatCN, NoMoraCN | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(MonaCN)((?!RemapBlend).)*Blend.*\s*\]` |
| Nilou | BloomGirl, Dancer, Morgiana | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(Nilou)((?!(RemapBlend\|Breeze)).)*Blend.*\s*\]` |
| NilouBreeze | BloomGirlBreeze, BloomGirlFairy, DancerBreeze, DancerFairy, FairyBloomGirl, FairyDancer, FairyMorgiana, FairyNilou, ForestFairy, MorgianaBreeze, MorgianaFairy, NilouFairy | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(NilouBreeze)((?!(RemapBlend)).)*Blend.*\s*\]` |
| Ningguang | GeoMommy, SugarMommy | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(Ningguang)((?!(RemapBlend\|Orchid)).)*Blend.*\s*\]` |
| NingguangOrchid | GeoMommyLaternRite, GeoMommyOrchid, LanternRiteNingguang, LanternRiteSugarMommy, LaternRiteGeoMommy, NingguangLanternRite, SugarMommyLanternRite, SugarMommyOrchid | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(NingguangOrchid)((?!RemapBlend).)*Blend.*\s*\]` |
| Raiden | Cryden, CrydenShogun, Ei, RaidenEi, RaidenShogun, RaidenShotgun, Shogun, Shotgun, SmolEi | check if the .ini file contains a section matching the regex, `^\s\*\[\s\*TextureOverride.\*(Raiden\|Shogun)((?!RemapBlend).)\*Blend.\*\s\*\]` |
| Rosaria | GothGirl | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(Rosaria)((?!(RemapBlend\|CN)).)*Blend.*\s*\]` |
| RosariaCN | GothGirlCN | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(RosariaCN)((?!RemapBlend).)*Blend.*\s*\]` |
| Shenhe | RedRopes, YelansBestie | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(Shenhe)((?!RemapBlend\|FrostFlower).)*Blend.*\s*\]` |
| ShenheFrostFlower | LanternRiteRedRopes, LanternRiteShenhe, LanternRiteYelansBestie, RedRopesFrostFlower, RedRopesLanternRite, ShenheLanternRite, YelansBestieFrostFlower, YelansBestieLanternRite | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(ShenheFrostFlower)((?!RemapBlend).)*Blend.*\s*\]` |
| Xingqiu | Bookworm, ChongyunsBestie, GuhuaGeek, SecondSonofTheFeiyunCommerceGuild | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(Xingqiu)((?!RemapBlend\|Bamboo).)*Blend.*\s*\]` |
| XingqiuBamboo | BookwormBamboo, BookwormLanternRite, ChongyunsBestieBamboo, ChongyunsBestieLanternRite, GuhuaGeekBamboo, GuhuaGeekLanternRite, LanternRiteBookworm, LanternRiteChongyunsBestie, LanternRiteGuhuaGeek, LanternRiteSecondSonofTheFeiyunCommerceGuild, LanternRiteXingqiu, SecondSonofTheFeiyunCommerceGuildBamboo, SecondSonofTheFeiyunCommerceGuildLanternRite, XingqiuLanternRite | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(XingqiuBamboo)((?!RemapBlend).)*Blend.*\s*\]` |
<br>
<br>
